#ifndef __NEZHA_MODEL_H__
#define __NEZHA_MODEL_H__
#include "EngineCompileConfig.h"

namespace Nezha
{
	class TriangleListMesh;

	struct Model
	{
	public:
		virtual bool load() = 0;
		virtual TriangleListMesh* getTriangleListMesh() = 0;
		virtual void release() = 0;
		virtual u32  getVersion() const = 0;
	};
}

#endif